
The Super Mario Bros. movie isn't due out for another year, but Nintendo may already be planning further video game adaptations. In a recent investor Q&A, Nintendo's game director, Shigeru Miyamoto, stated that the business is confident in the Super Mario Bros. adaption and that the company expects to develop more "visual material" with its IPs in the future. If this means additional film adaptations, Nintendo could potentially create its own cinematic world using Super Mario, The Legend of Zelda, and other franchises.
Shigeru Miyamoto says the ‘Super Mario Bros.’ movie is almost finished
Nintendo announced the cast and release date for Super Mario Bros, which was made in collaboration with Illumination, the animation studio behind Despicable Me. Mario will be played by Chris Pratt in the animated film. Meanwhile, Princess Peach will be voiced by Anya Taylor-Joy and Mario's brother, Luigi, will be played by Charlie Day. There will also be appearances from Jack Black, Keegan-Michael Key, Seth Rogen, and other celebrities.
The Super Mario Bros. movie has yet to be given a title, and Nintendo has released very little narrative elements as of this writing. The adaptation will, however, be released in North American theaters in December 2022.
During the investor Q&A, Miyamoto stated that the Super Mario film has "high expectations." He couldn't give too many specifics, but he did say that the project is nearing completion.
"For decades, we've taken the approach of crafting each product with great care in order to offer smiles to our customers. We want to continue to create content that gives smiles to generations of consumers around the world with visual content as well," Miyamoto said of the film.
Nintendo wants to expand into more ‘visual content’
After that, Miyamoto explained Nintendo's strategy for future releases. Rather than only publishing new installments in video game series, he stated that the studio intends to expand its IP offerings to include more "visual material." He went on to say:
We intend to use other IPs more aggressively in the future. People may experience Nintendo IP in a number of places thanks to visual material, therefore I believe it is beneficial to have a large amount of content that is available to those who do not own a dedicated gaming device. However, because we want to take our time with each title, I can't give you an exact number. We wish to put forth a lot of effort to develop a strong offering.
It's vital to remember that "visual content" doesn't always imply "more films." There are also chances for television shows and animated shorts, as demonstrated by Nintendo's Pikmin series, which may be viewed here.
Nintendo also aims to establish more "theme parks and goods at retail locations," according to Miyamoto in the Q&A. Ultimately, the idea is to provide a means for non-gamers to enjoy Nintendo's services while also encouraging them to get into gaming.
"We hope to rekindle interest in Nintendo games among those who don't ordinarily play games, as well as urge consumers who have previously used our gaming systems to come back and play again," he added.
‘Super Mario Bros.’ and other Nintendo games received adaptations in the past
Nintendo has dabbled in a variety of adaptations over the years, the majority of which have been efforts at television shows or movies. Some Super Mario aficionados may recall Nintendo's live-action Super Mario Bros. from 1993, which was a critical and commercial flop.
A Legend of Zelda television series, a Donkey Kong Country series and film, and more have all been attempted by the gaming behemoth. Many of these adaptations, for the most part, had short lifespans and garnered bad reviews. The Pokémon series has produced some of Nintendo's most successful films, including 2019's Pokémon Detective Pikachu.
Could the Super Mario Bros. film mark the start of a Nintendo Cinematic Universe? When the animated picture premieres in theaters on December 21, 2022, fans will have to wait and watch.
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